From: Gayan Ediriweera
Hey Jason,
I think I spotted a mistake in the book. On p. 434, the end of the first paragraph reads:
"...in a manner analogous to that used to construct a model-to-view matrix:"
I think that should be "model-to-world" matrix.
Also, thanks for putting together such a brilliant book! It's great
for getting a high level understanding of every aspect of game engine
tech, and the way it's laid out makes it really easy to follow.
Regards
Gayan
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